By Mark Collier
Given recent news stories rolling around it seems there is an ever increasing demand for device agnostic solutions when it comes to smart devices. As consumers I expect we can all go through our list of devices and count a multitude of things on each device that we wish we could use seamlessly on all of our other devices.
|Device agnostic solutions are greener...|
Luckily as far as chargers go, the end is nearly in sight. Back in March the EU overwhelmingly backed a resolution that will make it law for smart phone manufactures to produce devices with a common charger by 2017, hallelujah! Not only will this make my bag lighter but it is estimated to save around 51,000 tonnes of electronic waste a year. It might also surprise you to know that Apple was one of the original signatories to the agreement with manufactures back in 2009. Unfortunately it would appear that some aspects of technology still change very slowly.
This brings into question whether other things such as App’s will ever become device agnostic, making life easier for app developers and consumers alike. Wouldn't it be great if you could have one device and know all the App’s out there are at your fingertips? Or will we move closer and closer to a world where you pick your device based on the App’s you want to use? - much like picking a games console because you want to play Metal Gear Solid and Gran Turismo or Halo and Race Pro (easy choice on the racing front).
Postgrad researchers at Columbia University have been trying to overcome the nagging issue of not being able to access flash content on an iOS device or iTunes media on an Android device. The project, named Cider, looked to avoid the usual performance problems associated with virtualization and use a translation to alter iOS instructions to run on an Android device. The video of Cider in action seems to show it working nicely although many of the comments point out some of the flaws around speed and the use of native features.